Sergey Kolesnik3D artist · Concept designer · Filmmaker
Objects from
other worlds.
I design sci-fi props, production-ready 3D models and visual concepts for film and video. Every project develops from the first silhouette to the final frame.

01 / Selected archive
Designed around believable mechanics.
Hard-surface design with a production focus: readable mechanics, considered materials and forms prepared for games, cosplay and 3D printing.
More selected work / local archive
02 / Dedicated prop archive
Star Wars
props.
Blasters, rifles, blades, droids and screen-inspired replicas. The archive includes detailed digital models developed for cosplay, collecting and 3D printing.
03 / 3D printing & physical design
From digital model
to physical object.
Independent 3D printing practice since 2015, supported by an in-house fleet of more than 20 FDM printers (Fused Deposition Modeling).
The process covers one-off prototypes, articulated collectibles, commissioned printing and small production runs. Modeling, testing and fabrication are handled as one connected workflow.
External archive / optional
3D Archive / 2000s
Early digital
3D archive.
A preserved selection of early game art, 3D concepts, characters, mechs and environments, presented in a restrained CRT-era interface.
Enter the 3D archive04 / AI-assisted film and video
AI-assisted film:
direction and editing.
A separate practice focused on cinematic concepts, character continuity, shot design, AI-assisted production, editing and sound. It includes promotional films, advertising, visual presentations, music videos and narrative shorts. Each project is developed as a complete production rather than a collection of isolated tests.
01Cinematic sci-fi / Short filmULTRA HEAVYWatch on YouTube ↗
02Music video / Visual conceptК ЗвёздамWatch on YouTube ↗
03Atmospheric sci-fi / Short filmLONG OATHWatch on YouTube ↗
043D animation / Short filmLumikWatch on YouTube ↗
05Alien wildlife / Micro-documentaryDune Crest-EyeWatch on YouTube ↗05 / About the artist
25 years in
3D and digital design.
Sergey Kolesnik is a 3D artist and designer based in Tyumen, working across hard-surface modeling, concept design, props, game assets and additive manufacturing.
This technical background also supports work in AI-assisted film and video, including shot design, editing and sound.
Selected services
- 01 Hard-surface 3D modeling
- 02 Props & printable models
- 03 Concept art for games and 3D printing
- 04 AI-assisted video direction
- 05 Editing & showreels